Presets > Maya
CAPTURE.json
path: pype-config/presets/maya/capture.json
All the viewport settings for maya playblasts.
Codec
[dict]
"Codec": {
"compression": "jpg",
"format": "image",
"quality": 95
}
Display Options
[dict]
"Display Options": {
"background": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"backgroundBottom": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"backgroundTop": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"override_display": true
}
Generic
[dict]
"Generic": {
"isolate_view": true,
"off_screen": true
},
IO
[dict]
"IO": {
"name": "",
"open_finished": false,
"raw_frame_numbers": false,
"recent_playblasts": [],
"save_file": false
},
PanZoom
[dict]
"PanZoom": {
"pan_zoom": true
},
Viewport Options
[dict]
"Viewport Options": {
"cameras": false,
"clipGhosts": false,
"controlVertices": false,
"deformers": false,
"dimensions": false,
"displayLights": 0,
"dynamicConstraints": false,
"dynamics": false,
"fluids": false,
"follicles": false,
"gpuCacheDisplayFilter": false,
"greasePencils": false,
"grid": false,
"hairSystems": false,
"handles": false,
"high_quality": true,
"hud": false,
"hulls": false,
"ikHandles": false,
"imagePlane": false,
"joints": false,
"lights": false,
"locators": false,
"manipulators": false,
"motionTrails": false,
"nCloths": false,
"nParticles": false,
"nRigids": false,
"nurbsCurves": false,
"nurbsSurfaces": false,
"override_viewport_options": true,
"particleInstancers": false,
"pivots": false,
"planes": false,
"pluginShapes": false,
"polymeshes": true,
"shadows": false,
"strokes": false,
"subdivSurfaces": false,
"textures": false,
"twoSidedLighting": true
}
Maya instance scene types
It is possible to set when to use .ma
or .mb
for:
- camera
- setdress
- layout
- model
- rig
- yetiRig
Just put ext_mapping.json
into presets/maya
. Inside is simple mapping:
{
"rig": "mb",
"camera": "mb"
}
Note that default type is ma